XBOX ONE SPECS


-core AMD “Jaguar” 1.6GHz
GPU 768 cores
On-chip memory 32MB eSRAM
On-chip bandwidth 109GB/sec to 204GB/sec “peak”
Memory 8GB DDR3
System Memory Bus Width 256bit
System Memory Bandwidth 69GB/sec
USB 3.0 Yes
Blu-Ray Yes
Storage 500GB not user removable
External Storage USB
Cloud Storage Yes
Networks Gigabit Ethernet, WiFi B/G/N
Bluetooth No
Region locked No
Let’s get it over with the specs: the Xbox One uses a PC-like architecture, with some specific tweaks, like the on-chip 32MB of eSRAM memory designed to boost the effective bandwidth. There are various numbers coming from Microsoft which say that at peak efficiency, the Xbox One could hit 192GB/sec of bandwidth (simultaneous reads+writes), but of course, this is a theoretical peak and we’ll have to see what will happen in real games, some developers are already talking about a “substantial” performance difference between PS4 and Xbox One, but we haven’t seen any data or evidence of “how” substantial this really is. The overall memory architecture of XB1 is not unlike XB360, and this has proven to work quite well in the past.

Xbox One is powered by 8 AMD “Jaguar” X86 cores – no surprise there. Games can use more CPU cores than most apps as virtually all the heavy-duty work can be split in smaller tasks and offloaded to several CPUs at the same time. This is a great way to increase performance without pushing the chip frequency too high, since that would raise the internal temperature very quickly. Microsoft has recently announced more details about the Xbox One processor, to you may want to read our article if you want a bit more details in this particular piece of hardware.

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